EVE Online Planet Types — P0 Resources by Planet
PLEX
4.97M ISK
1d▼ 0.25% 7d▲ 1.37%
INJECTOR
739.20M ISK
1d▲ 1.51% 7d▼ 0.42%
EXTRACTOR
467.30M ISK
1d— 0.02% 7d▲ 0.32%
PLEX / Injector
148
EVE Online event · Oct 6 — Nov 3
Crimson Harvest
Ends in
24d 19h 59m

EVE Online Planet Types

Prices and daily volume come from the hub above. Schematics table · PI calculator

Where each resource is found

# Resource Planets?How many of the eight planet types yield this resource. One means a single planet type in the whole game — plan the colony around it; six means you can put the extractor almost anywhere. Found on Sell Buy Volume/d
1 Aqueous Liquids 6 of 8 Barren · Gas · Ice · Oceanic · Storm · Temperate 10 1 5 481 851
2 Autotrophs 1 of 8 Temperate — 3 419 982
3 Base Metals 5 of 8 Barren · Gas · Lava · Plasma · Storm 6 1 8 200 670
4 Carbon Compounds 3 of 8 Barren · Oceanic · Temperate — 1 2 627 702
5 Complex Organisms 2 of 8 Oceanic · Temperate 400 4 489 395
6 Felsic Magma 1 of 8 Lava 16 0 1 322 976
7 Heavy Metals 3 of 8 Ice · Lava · Plasma 5 2 4 339 902
8 Ionic Solutions 2 of 8 Gas · Storm 5 2 6 409 785
9 Microorganisms 4 of 8 Barren · Ice · Oceanic · Temperate 20 2 4 279 402
10 Noble Gas 3 of 8 Gas · Ice · Storm — 1 4 451 718
11 Noble Metals 2 of 8 Barren · Plasma 16 4 5 942 807
12 Non-CS Crystals 2 of 8 Lava · Plasma 15 4 4 177 176
13 Planktic Colonies 2 of 8 Ice · Oceanic 496 3 4 199 883
14 Reactive Gas 1 of 8 Gas — 3 2 368 566
15 Suspended Plasma 3 of 8 Lava · Plasma · Storm — 3 3 400 163

How planet types work in EVE Online

Planetary industry starts with the planet: an extractor pulls one of fifteen raw P0 materials, and which ones are available depends entirely on the planet type. There are eight types and every one of them yields exactly five raw materials, but the sets overlap, so a resource can be common or nearly exclusive.

Why the overlap matters

Aqueous Liquids come off six planet types out of eight, so an extractor for them fits almost anywhere. Felsic Magma comes off Lava and nothing else, which means a chain that needs it is tied to finding a Lava planet in range. The «Planets» column is exactly that number — sort by it to see which materials will constrain where your colonies can sit.

From raw material to product

Raw materials are only the first step: each one is refined into P1 and further up to P4. The schematics table shows every recipe with live margins, and the planetary industry guide explains how customs tax and freight eat into the profit.