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Planetary Industry
Planetary Industry in EVE Online
Live build-vs-buy margins for planetary commodities — buy the inputs on the market, sell the product, after customs tax and freight. Pick a tier, click a row to size a run.
Items: 15
Customs 5% ·
Freight 1,000 ISK/m³
(rating defaults — adjust per item below)
Item
Sell / Buy? Best sell (you buy, or place a sell just under) / best buy (instant sale) on this hub's main station. Sorted by sell.
Vol/day? Average units traded per day over 30 days. Higher means the item moves faster, so capital cycles quicker.
Inputs cost? Market cost of all inputs for one production cycle, bought at their best sell price.
Profit/unit? Net profit per unit of product: revenue − inputs − customs − freight, at the default rates shown above.
Margin? Profit as % of total cost (inputs + customs + freight). Green above zero, red below — buying is cheaper than building.
Profit/day? Profit/unit × the product's daily traded volume — the realistic daily earnings ceiling for this reprocessing chain.
885 / 430
9 340
22.2K
-438
-33.1%
-4.09M
609 / 411
33 805
10.5K
-129
-17.5%
-4.38M
329 / 35
75 400
5.3K
-132
-28.6%
-9.93M
428 / 261
128 200
6.0K
-82
-16.0%
-10.46M
724 / 570
20 895
24.0K
-691
-48.9%
-14.45M
418 / 226
50 540
12.9K
-443
-51.5%
-22.39M
760 / 514
59 798
26.8K
-801
-51.3%
-47.87M
430 / 302
144 868
12.0K
-368
-46.1%
-53.26M
475 / 306
124 154
—
—
—
—
459 / 303
55 457
—
—
—
—
890 / 637
45 377
—
—
—
—
— / 600
39 404
—
—
—
—
621 / 350
26 755
—
—
—
—
— / 522
25 744
—
—
—
—
950 / 610
20 242
—
—
—
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