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Planetary Industry
Planetary Industry in EVE Online
Live build-vs-buy margins for planetary commodities — buy the inputs on the market, sell the product, after customs tax and freight. Pick a tier, click a row to size a run.
Items: 8
Customs 5% ·
Freight 1,000 ISK/m³
(rating defaults — adjust per item below)
↻ from cache
Item
Sell / Buy? Best sell (you buy, or place a sell just under) / best buy (instant sale) on this hub's main station. Sorted by sell.
Vol/day? Average units traded per day over 30 days. Higher means the item moves faster, so capital cycles quicker.
Inputs cost? Market cost of all inputs for one production cycle, bought at their best sell price.
Profit/unit? Net profit per unit of product: revenue − inputs − customs − freight, at the default rates shown above.
Margin? Profit as % of total cost (inputs + customs + freight). Green above zero, red below — buying is cheaper than building.
Profit/day? Profit/unit × the product's daily traded volume — the realistic daily earnings ceiling for this reprocessing chain.
1.09M / 1.01M
10 462
821.7K
190.6K
21.1%
1.99B
2.12M / 2.09M
10 576
1.90M
117.7K
5.9%
1.25B
1.95M / 1.85M
9 205
1.70M
126.2K
6.9%
1.16B
1.92M / 1.81M
10 679
1.72M
84.6K
4.6%
903.74M
1.24M / 1.18M
7 297
1.00M
116.2K
10.4%
848.01M
1.05M / 1.00M
7 775
896.0K
76.0K
7.8%
591.19M
2.34M / 2.13M
8 048
2.15M
62.8K
2.8%
505.68M
1.54M / 1.49M
4 188
1.46M
-27.5K
-1.8%
-115.36M