EVE Online PI Calculator — Planetary Industry profit in AMARR
PLEX
4.79M ISK
1d▲ 0.15% 7d▲ 1.72%
INJECTOR
734.40M ISK
1d▼ 1.46% 7d▼ 1.88%
EXTRACTOR
468.70M ISK
1d▲ 0.15% 7d— 0.04%
PLEX / Injector
153
EVE Online event · Oct 6 — Nov 3
Crimson Harvest
Ends in
25d 04h 58m

Planetary Industry in EVE Online

Live build-vs-buy margins for planetary commodities — buy the inputs on the market, sell the product, after customs tax and freight. Pick a tier, click a row to size a run.
All schematics table cycle, cost, ISK/hour
P0 Raw P1 Basic P2 Refined P3 Specialized P4 Advanced
Items: 15
Item Sell / Buy?Best sell (you buy, or place a sell just under) / best buy (instant sale) on this hub's main station. Sorted by sell. Vol/day?Average units traded per day over 30 days. Higher means the item moves faster, so capital cycles quicker.
6 / 4 15 827 372
5 / 3 15 234 082
3 / 2 13 450 943
2 / 1 12 152 677
2 / 1 10 124 172
5 / 2 9 468 038
7 / 4 8 588 637
7 / 6 7 429 142
6 / 3 7 365 032
2 / 2 7 189 070
6 / 3 4 423 483
2 / 1 4 008 047
6 / 4 3 811 058
15 / 6 2 175 955
5 / 4 2 099 529

P0 are raw materials harvested on planets — no production recipe. Pick P1–P4 to see build-vs-buy margins.